Tuesday, 15 October 2013

3D image and Unity game plan.

Okay for my 3D image, I tweaked some parts like the lightning and rendering options. This was to match the Mac computers which seem to have darker lit screens than a PC.

For some reason the image is way too bright once it was posted up here. As long as it's looking fine on the macs then, I don't mind how it looks on here.  I also brightened up the sword to give it more presence in the scene which is an improvement over the dull brightness it previously had.
As for the unity game plan, it looks like we'll be given assets for a zombie shooter game to work with so I'll put the dragon idea on hold for now.

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